import { vec3 } from 'gl-matrix';
import { vtkAlgorithm, vtkObject } from './../../interfaces';
import { Vector3 } from './../../types';

/**
 *
 */
export interface IPlaneSourceInitialValues {
  xResolution?: number;
  yResolution?: number;
  origin?: Vector3;
  point1?: Vector3;
  point2?: Vector3;
  pointType?: string;
}

type vtkPlaneSourceBase = vtkObject &
  Omit<
    vtkAlgorithm,
    | 'getInputData'
    | 'setInputData'
    | 'setInputConnection'
    | 'getInputConnection'
    | 'addInputConnection'
    | 'addInputData'
  >;

export interface vtkPlaneSource extends vtkPlaneSourceBase {
  /**
   * Get the center of the plane.
   * @default [0, 0, 0]
   */
  getCenter(): Vector3;

  /**
   * Get the center of the plane.
   */
  getCenterByReference(): Vector3;

  /**
   * Get the normal of the plane.
   * @default [0, 0, 1]
   */
  getNormal(): Vector3;

  /**
   * Get the normal of the plane.
   */
  getNormalByReference(): Vector3;

  /**
   * Get the origin of the plane, lower-left corner.
   * @default [0, 0, 0]
   */
  getOrigin(): Vector3;

  /**
   * Get the origin of the plane, lower-left corner.
   */
  getOriginByReference(): Vector3;

  /**
   * Get the x axes of the plane.
   * @default [1, 0, 0]
   */
  getPoint1(): Vector3;

  /**
   * Get the x axes of the plane.
   */
  getPoint1ByReference(): Vector3;

  /**
   * Get the y axes of the plane.
   * @default [0, 1, 0]
   */
  getPoint2(): Vector3;

  /**
   * Get the y axes of the plane.
   */
  getPoint2ByReference(): Vector3;

  /**
   * Get the x resolution of the plane.
   * @default 10
   */
  getXResolution(): number;

  /**
   * Get the y resolution of the plane.
   * @default 10
   */
  getYResolution(): number;

  /**
   *
   * @param inData
   * @param outData
   */
  requestData(inData: any, outData: any): void;

  /**
   * Rotate plane around a given axis
   * @param angle theta Angle (radian) to rotate about
   * @param rotationAxis Axis to rotate around
   */
  rotate(angle: number, rotationAxis: vec3): void;

  /**
   * Set the center of the plane.
   * @param {Number} x The x coordinate.
   * @param {Number} y The y coordinate.
   * @param {Number} z The z coordinate.
   */
  setCenter(x: number, y: number, z: number): void;

  /**
   * Set the center of the plane.
   * @param {Vector3} center The coordinate of the center point.
   */
  setCenter(center: Vector3): void;

  /**
   * Set the normal of the plane.
   * @param {Vector3} normal The normal coordinate.
   */
  setNormal(normal: Vector3): boolean;

  /**
   * Set the normal of the plane.
   * @param {Number} x The x coordinate.
   * @param {Number} y The y coordinate.
   * @param {Number} z The z coordinate.
   */
  setNormal(x: number, y: number, z: number): boolean;

  /**
   * Set the normal of the plane.
   * @param {Vector3} normal The normal coordinate.
   */
  setNormalFrom(normal: Vector3): boolean;

  /**
   * Set the origin of the plane.
   * @param {Vector3} origin The coordinate of the origin point.
   */
  setOrigin(origin: Vector3): boolean;

  /**
   * Set the origin of the plane.
   * @param {Number} x The x coordinate of the origin point.
   * @param {Number} y The y coordinate of the origin point.
   * @param {Number} z The z coordinate of the origin point.
   */
  setOrigin(x: number, y: number, z: number): boolean;

  /**
   * Set the origin of the plane.
   * @param {Vector3} origin The coordinate of the origin point.
   */
  setOriginFrom(origin: Vector3): boolean;

  /**
   * Specify a point defining the first axis of the plane.
   * @param {Number} x The x coordinate.
   * @param {Number} y The y coordinate.
   * @param {Number} z The z coordinate.
   */
  setPoint1(x: number, y: number, z: number): boolean;

  /**
   * Specify a point defining the first axis of the plane.
   * @param {Vector3} point1
   */
  setPoint1(point1: Vector3): boolean;

  /**
   * Specify a point defining the second axis of the plane.
   * @param {Number} x The x coordinate.
   * @param {Number} y The y coordinate.
   * @param {Number} z The z coordinate.
   */
  setPoint2(x: number, y: number, z: number): boolean;

  /**
   * Specify a point defining the second axis of the plane.
   * @param {Vector3} point2
   */
  setPoint2(point2: Vector3): boolean;

  /**
   * Set the number of facets used to represent the cone.
   * @param {Number} xResolution
   */
  setXResolution(xResolution: number): boolean;

  /**
   * Set the number of facets used to represent the cone.
   * @param {Number} yResolution
   */
  setYResolution(yResolution: number): boolean;

  /**
   *
   * @param {vec3} v1
   * @param {vec3} v2
   */
  updatePlane(v1: vec3, v2: vec3): boolean;
}

/**
 * Method used to decorate a given object (publicAPI+model) with vtkPlaneSource characteristics.
 *
 * @param publicAPI object on which methods will be bounds (public)
 * @param model object on which data structure will be bounds (protected)
 * @param {IPlaneSourceInitialValues} [initialValues] (default: {})
 */
export function extend(
  publicAPI: object,
  model: object,
  initialValues?: IPlaneSourceInitialValues
): void;

/**
 * Method used to create a new instance of vtkPlaneSource.
 * @param {IPlaneSourceInitialValues} [initialValues] for pre-setting some of its content
 */
export function newInstance(
  initialValues?: IPlaneSourceInitialValues
): vtkPlaneSource;

/**
 * vtkPlaneSource creates an m x n array of quadrilaterals arranged as a regular
 * tiling in a plane. The plane is defined by specifying an origin point, and then
 * two other points that, together with the origin, define two axes for the plane.
 * These axes do not have to be orthogonal - so you can create a parallelogram.
 * (The axes must not be parallel.) The resolution of the plane (i.e., number of
 * subdivisions) is controlled by the ivars XResolution and YResolution.
 *
 * By default, the plane is centered at the origin and perpendicular to the z-axis,
 * with width and height of length 1 and resolutions set to 1.
 *
 * @example
 * ```js
 * import vtkPlaneSource from '@kitware/vtk.js/Filters/Sources/PlaneSource';
 *
 * const plane = vtkPlaneSource.newInstance({ xResolution: 10, yResolution: 10 });
 * const polydata = plane.getOutputData();
 * ```
 */
export declare const vtkPlaneSource: {
  newInstance: typeof newInstance;
  extend: typeof extend;
};
export default vtkPlaneSource;
